100% Open Source โ€ข CERN-OHL-S-2.0

Build Your Own
Large-Format Art Plotter

A fully documented, open source CNC drawing machine for artists and makers. Everything you need to build a professional plotter. Cost of materials currently around $600.

Open Source โ€ข Community Driven โ€ข Build It, Improve It, Share It

Aria Art Plotter Render Image

Can You Build This?

Here's what you need to know before starting

Build Time

20-40 hours

Over 2 to 3 weekends

Skill Level

Intermediate

Basic electronics & assembly

Material Cost

Cost of materials

(currently $600)

Technical Specifications

Capabilities & Hardware

  • 500mm ร— 500mm (20 x 20 inches) work area.
  • ~37mm Z-axis travel, standard canvas support
  • Dual Y-axis motors, MGN12 linear rails
  • T8 lead screw Z-drive, 2020 aluminum frame
  • Dual mesh compensation for print beds and canvases

Electronics & Software

  • BTT Manta M5P board with CB1 compute module
  • TMC2209 silent stepper drivers (4x), NEMA 17 motors
  • Mini12864 LCD, WiFi/Ethernet ready
  • Klipper firmware with custom artist macros
  • Web interface, standard G-code support
Aria Art Plotter Dimensions

Build Your Own Aria

Complete build documentation, all open source and free forever

Everything You Need to Build

100% FREE - Open Source Forever

  • 170-page illustrated build guide with step-by-step photos
  • 15 video tutorials walking through the entire build
  • Complete BOM with supplier links and part alternatives
  • STL files for 3D printing + DXF files for laser/CNC cutting
  • Klipper firmware configuration + custom macros
  • Calibration guides and troubleshooting tips
  • Active community support + ongoing improvements

Licensed under CERN-OHL-S-2.0 (Hardware) and CC BY-SA 4.0 (Documentation)

Support the Project

If this project saves you thousands on a commercial plotter, consider supporting v2.0 development. Every contribution helps fund better documentation, new features, and expanded capabilities.

๐Ÿ“ฆ What You'll Need to Build

Total Cost: $450-550 USD | Build Time: 20-40 hours | Skill Level: Intermediate

Complete bill of materials with 150+ components. All design files are free forever.

๐Ÿ“„ View Complete BOM on GitHub ๐Ÿ“ฅ Download Spreadsheet (XLSX) ๐Ÿ“ฅ Download CSV

Contribute to the Project

Help make Aria better for everyone

Report Issues

Found a bug or have a problem? Open an issue on GitHub. Include photos, your config, and what you've tried. We're here to help!

View Issues โ†’

Improve Documentation

Spot a typo? Found a better way to explain something? Submit a PR! Better docs help everyone who builds after you.

Contribute โ†’

Share Your Build

Built your Aria? Made modifications? Share photos and learnings! Your experience helps the next builder avoid the same challenges.

Share Your Build โ†’

Roadmap for v2.0

Want to see what's planned? Check the roadmap. Have ideas for improvements? Open a discussion. This is a community project!

View Roadmap โ†’

Support Open Source Development

Help keep this project growing and improving

Aria is completely free and always will be. If this project saved you money or inspired you, consider buying me a coffee. Every contribution helps fund better documentation, new features, and continued development.

โ˜• Buy Me a Coffee

Not ready to donate? You can still help by starring the GitHub repo, sharing your build, or helping others in discussions.

Join the Community

Connect with fellow builders and share your creations

GitHub

All source files, issues, discussions, and pull requests. The heart of the project.

YouTube

Build videos, time-lapses, and demos. Subscribe to follow along with new builds and updates.

Printables

STL files and remixes. Make improvements to the design? Share them here!

Social Media

Follow for updates, see community builds, share your artwork, and connect with other builders.

The Story Behind Aria

From sticker shock to open source solution

It Started With Sticker Shock

$2,000+. That's what a decent large-format art plotter costs. I wanted to turn my digital illustrations into physical art, but couldn't justify that price tag. So I did what makers do - I decided to build my own.

"How hard could it be?โ€ Famous last words

The Year-Long Reality Check

What I thought would take 2-4 weeks turned into twelve months of hard-earned lessons. I made every mistake possible: chose the wrong kinematics twice, bought electronics three times over, and nearly gave up multiple times.

But I also had breakthroughs: canvas compensation that actually works, whisper-quiet operation, artist-friendly interfaces, and a system that's genuinely production-ready.

This plotter has been running in my studio for months, creating beautiful art pieces reliably. Now it's time to release version 1.0 to the world, with the goal of involving the community to help reach an even better version 2.0.

Why Open Source?

Because great art tools shouldn't be gatekept by price. You shouldn't have to choose between affordable and professional. You shouldn't spend a year figuring out what I already figured out.

By releasing Aria as open source, I hope to empower artists and hobbyists everywhere to create large-format physical artwork without breaking the bank.

About the Creator

Where art meets engineering

I'm an artist with 20+ years in software engineering - which is exactly why Aria exists.

About 10 years ago, standing before a 2-meter photograph in a museum, something clicked: scale matters. That moment sent me down a path through photography, mechanical sculpture, and eventually generative art. Each step taught me something, but I kept hitting the same wall: getting large-format digital art into the physical world was prohibitively expensive.

So I built Aria. Not just for me, for every artist who's ever looked at a $2,000 price tag and thought "there has to be another way."

The journey took a year of mistakes, rebuilds, and breakthroughs. Now it's yours. Build it. Improve it. Make art with it. That's why it's open source.